
Long-Range Phase-Lance Bot
Vodah Collective siege lance. Holds fire until the spinal phase-lance is bore-sighted, then removes a capital hull in a single shot. Nomad hulls run light — it turns quicker than a Longbow and folds quicker too.

01 · Speed
Its thrusters push 2,631 kN, 1.6 times its weight: flat out at sea level it reaches Mach 0.55.
02 · Combat
One frame at base rank, from the battle sheet; ranks strengthen hull, shield and damage.
03 · Weapon
Spinal phase lance · round beam
Holds its fire until the lance is bore-sighted, then looses one burst down its middle line: a round beam, on its mark the instant it fires.
3,480 an attack every 4.4s: 791 a second. Six attacks land 20,880 from one frame.
Sea-level air. In vacuum, nothing takes from it: it lands whole at any range.
04 · Available tech
Bought mid-battle with supply, for one frame. Each one gives something and costs something.
Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.
Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.
No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.
Burns at +65% speed while marching or closing on its chosen standoff, then disengages in combat; turn authority is halved during the burn.
Decimator rides half out of realspace once the lance has held fire for 6.2 s: 40% less damage taken, no-collide, 1.4× sprint. Firing collapses the brace, and the capacitor bank it shares slows the lance by 8%.
Decimator reads fortress-grade gunnery tables: its envelope stretches to 18.9 km, but the lance can no longer solve anything inside 3.7 km.
Decimator loads a 6,090-damage void charge for heavy, assault and titan frames, at a quarter slower cadence.
Decimator feeds its breech straight out of hyperspace, cutting the cycle to 3.17 seconds for 15% less alpha, and lays the quicker lance on light and medium frames before heavy ones.
Decimator looses its beam through its mark and every frame aligned behind it, out to its full reach, at full strength; allies in the lane are spared.
Decimator phases its beam as it lands, shearing shields at 6× and leaving 10% less for the armour underneath.
Decimator wears a woven phase plate that catches 700 points of counterbattery fire across the forward 72°; flanking shots bypass it entirely.
Decimator runs an 8.5 km observer net that strips cloaks, marks the revealed for allied fire, and frees the lance to shoot off-axis instead of waiting on the bore.