ARMY

Executive Order emblem
EXECUTIVE ORDER · SW-01STRIKE WING · 200-SUPPLY SQUAD

Claw Strike Drones

Tight-Beam Strike Craft

Executive Order strike drone, flown in wings of twelve. It fights at 160 m/s and fires tight-beam pulses from its power core out to 50 km in space or 5 km in ground engagements, at aircraft and ground alike. Each attack delivers up to 270 damage over 3 seconds of contact with the same target; lost tracking time reduces damage. Cloaking, countermeasures and flank insertion are available through Claw technologies.

Length18.2 m
Weight45 t
Core1 GW
Thrust1,503 kN
Lift3.4× weight
Squad12 drones
IN FLIGHT · 3/4 VIEWThe Claw Strike Drones

01 · Speed

Cruise, dash and thrusters

CRUISE160m/s576 km/hIts fighting speed
AIR DASH450m/s1,620 km/h · Mach 1.32The battle's ceiling, while its target is far
THRUST SPEED16km/s57,600 km/hHangar sheet, on its thrusters
Against the sound barrier
0Mach 0.5transonic wallMach 1 · 340 m/s

It cruises at 160 m/s, and dashes to the battle's 450 m/s ceiling while its target is far.

02 · Combat

One drone, and the squad of 12

Hull62Squad: 744
Shield249Squad: 2,988
Damage an attack270A volley of 12: 3,240
Damage a second90Squad: 1,080

One drone at base rank, from the battle sheet; ranks strengthen hull, shield and damage.

03 · Weapon

Tight-beam pulse laser

Directed energyLight speedHits air & ground

Tight-beam pulse laser

Power-core emitter between the claws · one tight beam, in pulses

One power-core lens between the claws holds a tight beam on one target: 270 total damage (46 MJ) delivered gradually over 3 s of tracked contact. Attacks start at most once every 3 s and cannot overlap. Lost aim, range or line of sight loses damage; the remaining exposure cannot transfer to another target. Light-speed propagation causes no projectile travel delay. Air attenuates the delivered energy.

An attack270damage
Damage a second90one drone, 1,080 the squad
Reach5 kmTargets air & ground
Interval3sShot speed: Light speed

Fire cycle · one drone over 18 s

270
270
270
270
270
270
0 s6 s12 s18 s

270 an attack every 3s: 90 a second. Six attacks land 1,620 from one drone, 19,440 from the squad of 12.

What lands · by distance through air

100% at the muzzle75% at 5 km
0 km5 km reach

Sea-level air. In vacuum, nothing takes from it: it lands whole at any range.

Reach against the other units

Decimator
15.5 km
Marksman
14 km
Devastator
10 km
Fang-80
7.5 km
Reaper
7 km
Bear
6 km
Anzu
6 km
Executor
5 km
Claw Strike Drones
5 km
Triarius
4.5 km
Cyclops
4 km
Hammer
2 km
Vector Choir Platoon
990 m
Compliance Team Platoon
860 m
Rime Phalanx Platoon
850 m
Caravan Guard Platoon
830 m
Warden Platoon
800 m
Dividend Guard Platoon
800 m
Sun Lancer Platoon
800 m
Imperial Talon Platoon
720 m
Red Locust Platoon
670 m

04 · Available tech

What a commander can fit

Bought mid-battle with supply, for the squad of 12. Each one gives something and costs something.

Core upgrades · 4

Skirmish Fire Control200
Outer targeting band55% output beyond native range

Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.

Breach Capacitors250
+60% breach damage-15% outside the breach band

Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.

Reactive Bulkheads250
30% hull-loss cap per hit-12% thrust / -18% static integrity

No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.

Vector Afterburners150
+65% pursuit thrustHalf turn authority while burning

Burns at +65% speed while marching or closing on its chosen standoff, then disengages in combat; turn authority is halved during the burn.

Claw Strike Drones signature tech · 8

Claw Core Target Lattice300
+ FOCUSED FIRE

Claw Strike Drones concentrates every power-core laser on one legal target.

Claw Collimator Lance300
+ LINE PIERCE− LONGER FIRING CYCLE

Claw Strike Drones extends laser reach by 25% and cuts a 0.18 km lane through aligned enemies, with a 20% longer firing cycle and no allied damage.

Claw Ion Shear250
+ SHIELD BREAKER− LOWER HULL DAMAGE

Claw Strike Drones deals double shield damage but loses 10% damage against armor.

Claw Blackout Veil300
+ CLOAKED APPROACH− LIGHTER ARMOR

Claw Strike Drones remains concealed until firing or sensor detection, with 15% lower structural HP.

Claw Ghost Signal Suite250
+ MISSILE JAMMING− LOWER CRUISE SPEED

Claw Strike Drones jams guided ordnance within 6 km at strength 60, with 10% lower movement speed.

Claw Deflector Talons250
+ FRONTAL SHIELD− SLOWER / EXPOSED FLANKS

Claw Strike Drones carries a 180-strength shield across its forward 100° arc; flanks bypass it and movement speed falls by 10%.

Claw Expanded Pack300
+ LARGER WING− WEAKER INDIVIDUAL DRONES

Claw Strike Drones fields 30 drones with 15% lower individual structural HP and 10% lower pulse damage.

Claw Shadow Insertion200
+ FLANK DEPLOY− LOWER CRUISE SPEED

Claw Strike Drones may deploy from a flank strip, with 10% lower movement speed.

Field a squad of 12Nexus Wars is in Early Access on Steam.