NAVY

CORVETTE · TRANSIT / COURIER · TIER 1BUILT BY FORGE MASTERS STARWORKS

Sulara

Swarm Corvette

Anu'Aki Guild fire-class corvette wing. Eighteen shield-heavy needlecraft hunt large hulls, orbit inside 30 km, and keep paired 45 km/s blasters on target through 90°/s tracking turrets.

Hull41
Shield164
Squad18 hulls
Speed12 km/s
Reach25 km
DPS60
150SUPPLY
MARK II HULL · BOW QUARTERThe Sulara

01 · In the line

Against the other corvettes

Speed among corvettes · km/s

Raptor
16
Lynx
16
Sulara
12
Ghost
8
Pulsar
8

Reach among corvettes

Pulsar
90 km
Ghost
50 km
Lynx
32 km
Sulara
25 km
Raptor
14 km

At 12 km/s it takes 2.1 s to close its own reach of 25 km.

02 · Weapon

Pulse laser

Directed energyLight speed

Pulse laser

Rapid pulses, each landing the instant it fires.

An attack30damage
Damage a second60one hull, 1,080 the squad
Reach25 kmTargets swarms
Interval0.5s (2×)Shot speed: Light speed

Fire cycle · one hull over 3 s

30
30
30
30
30
30
0 s1 s2 s3 s

30 an attack every 0.5s (2×): 60 a second. Six attacks land 180 from one hull, 3,240 from the squad of 18.

03 · Available tech

What a commander can fit

Bought mid-battle with supply. Each one gives something and costs something.

Core upgrades · 5

Skirmish Fire Control200
Outer targeting band55% output beyond native range

Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.

Breach Capacitors250
+60% breach damage-15% outside the breach band

Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.

Reactive Bulkheads250
30% hull-loss cap per hit-12% thrust / -18% static integrity

No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.

Threshold Deflector300
Shield-break overflow gateMust recharge to 25% to re-arm

Adds 250 shield. If at least 25% charged, a breaking hit loses all hull overflow; the gate re-arms only after recharge reaches 25%.

Vector Afterburners150
+65% pursuit thrustHalf turn authority while burning

Burns at +65% speed while marching or closing on its chosen standoff, then disengages in combat; turn authority is halved during the burn.

Sulara signature tech · 8

Solar-Flare Crossfire300
+ DUAL-BLASTER SALVO− LONGER RELOAD

Pairs both blasters into a four-bolt solar-flare volley, followed by a longer capacitor recovery.

Phase-Molt Carapace250
+ PHASE SKIRMISH− FIRE BREAKS PHASE

Sulara enters a phased sprint while out of combat; firing collapses the protection until it disengages.

Flank-Breach Mesh250
+ FLANK DEPLOY− COMMITS TO AN EDGE

Sulara may deploy from either flank strip and accelerates into the opening breach.

Packfire Spotter Link250
+ SENSOR AURA

Sulara exposes cloaked contacts and marks targets for nearby allied fire.

Saturation Volley250
+ BURST VOLLEY− LONGER RELOAD

Sulara compresses two more shots into every attack (a 4-shot attack on its own sheet), followed by a longer reload.

Disposable Brood250
+ WIDER FORMATION− FRAGILE INDIVIDUALS

Sulara fields 40% more bodies, trading individual armor and weapon output for saturation.

Predator Lock Brood250
+ CAPITAL HUNTER

Sulara prioritizes capital targets and overcharges each strike against heavy hulls.

Chaff-Bloom Escorts300
+ ORDNANCE SCREEN

Sulara scatters autonomous interceptors that screen its formation from guided ordnance.

Bring the Sulara into the lineNexus Wars is in Early Access on Steam.