Rapid Fire Frigate
Arc-lightning brawler: fast, chunky bolts that fork between hulls — shreds mid-weight ships.

01 · In the line
At 8 km/s it takes 5 s to close its own reach of 40 km.
02 · Weapon
An instant bolt that forks to nearby targets, weaker at every fork.
1,308 an attack every 1.5s: 872 a second. Six attacks land 7,848 from one hull.
03 · Available tech
Bought mid-battle with supply. Each one gives something and costs something.
Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.
Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.
No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.
Burns at +65% speed while marching or closing on its chosen standoff, then disengages in combat; turn authority is halved during the burn.
Lightning chains across targets within 2 km, turning the Falcon into a formation-clearing screen.
Falcon carries a heavy forward shield that can be defeated by crossfire from its flanks.
Falcon may enter from a flank strip to collapse a firing line from the side.
Falcon shots punch through the first target and prioritize the heavy hulls behind it.
Falcon fires at redline for a short assault window, then locks out to vent heat.
Falcon attacks pin struck enemies at 55% movement speed for three seconds.
Falcon impacts bloom through a wide falloff ring, but the blast no longer discriminates allies.
Falcon mounts an autonomous screen that clears missiles, mines, and light craft during the push.