AOE Frigate
Launches IFF-blind proximity-fused micro black holes: full damage in the collapse core, fading through the outer ring. A danger-close shot can catch the Aegis itself.

01 · In the line
At 7 km/s it takes 6.4 s to close its own reach of 45 km.
02 · Weapon
A slow shell that implodes on contact, pulls its victims in and detonates.
365 an attack every 0.9s: 406 a second. Six attacks land 2,190 from one hull.
03 · Available tech
Bought mid-battle with supply. Each one gives something and costs something.
Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.
Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.
No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.
Adds 250 shield. If at least 25% charged, a breaking hit loses all hull overflow; the gate re-arms only after recharge reaches 25%.
Extends singularity range 45 → 60 km; collapses pin survivors at 35% speed for 3s.
Singularity pull and detonation ignore allies, enabling danger-close screening.
Projects a 25 km mobile barrier with 1,600 HP, 15% resistance, and delayed regeneration.
Cancels hostile warp departures and arrivals inside a 24 km field.
Jams guided ordnance inside 18 km before point defense engages (strength 90).
Singularity shells home tightly and reacquire targets in flight.
Fires two-round singularity salvos every 1.65 seconds.
Unlocks flank-strip deployment for an off-axis singularity ambush, at 10% lower cruise speed.