NAVY

FRIGATE · FLEXIBLE COMBAT · TIER 1BUILT BY THRONE INDUSTRIES

Aegis

AOE Frigate

Launches IFF-blind proximity-fused micro black holes: full damage in the collapse core, fading through the outer ring. A danger-close shot can catch the Aegis itself.

Hull963
Shield3,850
Squad1 hull
Speed7 km/s
Reach45 km
DPS406
100SUPPLY
MARK II HULL · BOW QUARTERThe Aegis

01 · In the line

Against the other frigates

Speed among frigates · km/s

Breacher
16
Phoenix
14
Bastion
12
Brazier
9
Falcon
8
Aegis
7
Warden
7
Hammer
6

Reach among frigates

Warden
95 km
Phoenix
90 km
Brazier
75 km
Hammer
55 km
Bastion
45 km
Aegis
45 km
Breacher
45 km
Falcon
40 km

At 7 km/s it takes 6.4 s to close its own reach of 45 km.

02 · Weapon

Warp-collapse charge

Exotic65 km/s

Warp-collapse charge

A slow shell that implodes on contact, pulls its victims in and detonates.

An attack365damage
Damage a second406one hull
Reach45 kmTargets swarms
Interval0.9sShot speed: 65 km/s

Fire cycle · one hull over 5.4 s

365
365
365
365
365
365
0 s1.8 s3.6 s5.4 s

365 an attack every 0.9s: 406 a second. Six attacks land 2,190 from one hull.

03 · Available tech

What a commander can fit

Bought mid-battle with supply. Each one gives something and costs something.

Core upgrades · 4

Skirmish Fire Control200
Outer targeting band55% output beyond native range

Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.

Breach Capacitors250
+60% breach damage-15% outside the breach band

Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.

Reactive Bulkheads250
30% hull-loss cap per hit-12% thrust / -18% static integrity

No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.

Threshold Deflector300
Shield-break overflow gateMust recharge to 25% to re-arm

Adds 250 shield. If at least 25% charged, a breaking hit loses all hull overflow; the gate re-arms only after recharge reaches 25%.

Aegis signature tech · 8

Gravity Snare Grid400
+ CONTROL

Extends singularity range 45 → 60 km; collapses pin survivors at 35% speed for 3s.

IFF Collapse Director250
+ SAFE FIRE

Singularity pull and detonation ignore allies, enabling danger-close screening.

Aegis Defense Matrix250
+ TEAM SHIELD

Projects a 25 km mobile barrier with 1,600 HP, 15% resistance, and delayed regeneration.

Interdiction Lattice250
+ INTERDICT

Cancels hostile warp departures and arrivals inside a 24 km field.

Countermeasure Mesh250
+ JAMMING

Jams guided ordnance inside 18 km before point defense engages (strength 90).

Singularity Shepherd250
+ HOMING

Singularity shells home tightly and reacquire targets in flight.

Collapse Cascade200
+ SALVO

Fires two-round singularity salvos every 1.65 seconds.

Breach-Wedge Insertion200
+ FLANK DEPLOY− LOWER CRUISE SPEED

Unlocks flank-strip deployment for an off-axis singularity ambush, at 10% lower cruise speed.

Bring the Aegis into the lineNexus Wars is in Early Access on Steam.