NAVY

FRIGATE · FLEXIBLE COMBAT · TIER 2BUILT BY THRONE INDUSTRIES

Bastion

High HP Frigate

Tanky brawler whose surge cannon spins up from a tickle to 6,800 DPS.

Hull916
Shield3,665
Squad4 hulls
Speed12 km/s
Reach45 km
DPS6,800
200SUPPLY
MARK II HULL · BOW QUARTERThe Bastion

01 · In the line

Against the other frigates

Speed among frigates · km/s

Breacher
16
Phoenix
14
Bastion
12
Brazier
9
Falcon
8
Aegis
7
Warden
7
Hammer
6

Reach among frigates

Warden
95 km
Phoenix
90 km
Brazier
75 km
Hammer
55 km
Bastion
45 km
Aegis
45 km
Breacher
45 km
Falcon
40 km

At 12 km/s it takes 3.8 s to close its own reach of 45 km.

02 · Weapon

Beam emitter

Directed energyLight speed

Beam emitter

A continuous beam: its damage is dealt every second it holds its lock.

At full power6,800damage a second
Damage a second6,800one hull, 27,200 the squad
Reach45 kmTargets capital ships
FireHeldShot speed: Light speed

Spin-up · damage a second over a 10 s lock

6,800 a second, held
0 s5 s · full power10 s

A lock held for 10 s lands about 42,353. Break the lock and it climbs again from a flicker.

03 · Available tech

What a commander can fit

Bought mid-battle with supply. Each one gives something and costs something.

Core upgrades · 4

Skirmish Fire Control200
Outer targeting band55% output beyond native range

Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.

Breach Capacitors250
+60% breach damage-15% outside the breach band

Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.

Reactive Bulkheads250
30% hull-loss cap per hit-12% thrust / -18% static integrity

No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.

Threshold Deflector300
Shield-break overflow gateMust recharge to 25% to re-arm

Adds 250 shield. If at least 25% charged, a breaking hit loses all hull overflow; the gate re-arms only after recharge reaches 25%.

Bastion signature tech · 8

Kinetic Ram350
+ KINETIC LINEBREAK− CAPITAL PRIORITY

The surge becomes a penetrating ram-line that pins every target it crosses.

Breach-Screen Projector250
+ FRONTAL SHIELD− FLANKS EXPOSED

Bastion carries a heavy forward shield that can be defeated by crossfire from its flanks.

Breach Insertion Engines300
+ FLANK DEPLOY− COMMITS TO CLOSE RANGE

Bastion may enter from a flank strip to collapse a firing line from the side.

Overmatch Penetrators300
+ LINE PIERCE− CAPITAL PRIORITY

Bastion shots punch through the first target and prioritize the heavy hulls behind it.

Redline Pressure Feed300
+ BURST FIRE WINDOW− VENTING DOWNTIME

Bastion fires at redline for a short assault window, then locks out to vent heat.

Grapnel Shock Rounds300
+ TARGET PIN

Bastion attacks pin struck enemies at 55% movement speed for three seconds.

Danger-Close Shock Mantle300
+ WIDE BLAST− FRIENDLY FIRE

Bastion impacts bloom through a wide falloff ring, but the blast no longer discriminates allies.

Knife-Fight Interceptors300
+ POINT DEFENSE

Bastion mounts an autonomous screen that clears missiles, mines, and light craft during the push.

Bring the Bastion into the lineNexus Wars is in Early Access on Steam.