High Damage Battlecruiser
Short-range heavy cruiser and anti-Bastion/anti-swarm breaker. Its interval pulse laser fires every 0.1 seconds for 6,800 sustained DPS — matching one Bastion at full ramp — and prioritizes medium assault hulls while cutting through chaff or elevated airframes caught in its 1.5 km-wide line. Its dedicated 12,000-point claw barrier projects beyond the claws across the forward 120 degrees; flank and rear fire bypass that barrier.

01 · In the line
At 5.5 km/s it takes 5.5 s to close its own reach of 30 km.
02 · Weapon
Rapid pulses, each landing the instant it fires.
680 an attack every 0.1s: 6,800 a second. Six attacks land 4,080 from one hull.
03 · Available tech
Bought mid-battle with supply. Each one gives something and costs something.
Adds a +50% outer targeting band. Attacks, repairs, and boarding channels operate at 55% output beyond native range, and armed squads hold that safer line.
Converts the squad into a breacher: it closes to 45% range and deals +60% damage there, but deals 15% less outside the breach band.
No single hit can strip more than 30% of maximum hull after shields. Mobile units lose 12% thrust; static emplacements lose 18% maximum integrity. Strong into alpha strikes, weak into rapid fire.
Adds 250 shield. If at least 25% charged, a breaking hit loses all hull overflow; the gate re-arms only after recharge reaches 25%.
Claw barrier 12,000 → 18,000 HP; pulse line widens from 1.5 → 3 km.
Sebastian carries a heavy forward shield that can be defeated by crossfire from its flanks.
Sebastian may enter from a flank strip to collapse a firing line from the side.
Sebastian shots punch through the first target and prioritize the heavy hulls behind it.
Sebastian fires at redline for a short assault window, then locks out to vent heat.
Sebastian attacks pin struck enemies at 55% movement speed for three seconds.
Sebastian impacts bloom through a wide falloff ring, but the blast no longer discriminates allies.
Sebastian mounts an autonomous screen that clears missiles, mines, and light craft during the push.